Alphabetic
list of commands
add distances select lines "c" - add
align text in a horizontal line with first line of text - y6
align text in a vertical line with first line of text - 6y
align text to leader line, left side - r5
align text to leader line, right side - r6
angle, set angle variable ‘a’ degrees - de
break a line of text at its word number - bw
centerline between two parallel lines - ccn
circle half circle on line - hc
circle on line as diameter - cdd
clipboard, restore e3's entities from memory - 3e
clipboard, send entities to memory - e3
detail in drawing, insert to scale - dts
dist and angle, pick line - da
dist set x dist bet 2 points - sx
dist set y dist bet 2 points - sy
dist set z dist bet 2 points - sz
draw lines equal in length to first one (for non-horizontal lines) - eq
edit an attribute in a block - ea
erase all entities in drawing - ew
horizontal at view center - hv
keep layer lay on only others off - ==
layer change to layer lay - tl
make layers 1 - 9 with colors 1 - 9 - mla
make layers center, dim, hatch, hidden, text - mla1
mirror across line, delete old objects - mmi
mirror across line, do not delete old objects - mii
move, select and move from end point - ge
move, select and move from insert point - gi
move, select and move from mid point - gm
move, select and move from second insert point - g1
rectangle from last line, left - kh
rectangle from last line, right - hk
reset highlight, cmdecho, osnap, and snapangle...prompt variables - 1
restore from ram after e4 - 4e
rotate last entity from its insert point, 'a' degrees - rra
scale factor from text sizes - sft
scale factor from two circles - csf
scale factor from two inserts - sfi
scale factor, pick two lines - sf
scale factor, pick two lines - sf
select and align with dest pick pick - e5
set snapangle to a degrees - ssa
stretch both dirn to snapang - srr
stretch in both directions to snapangle - hy
text down, last word in text to first word in another text - dnn
text height to zero, set - ht0
text or attrib copy contents to dest 1st time - fa
text up, first word in text to last word in another text - upp
two-key command initiator - ggr
type text again, mid just. text - tm
upper case, left justified - uc
wblock bname to default directory, overwrite - bny
wblock bname to default directory, overwrite - wbny
wblock to current drawing directory - wbc
wblock to current drawing directory, overwrite - wbcy
write one line to script file - w1
write two or more lines to script file - w2
Sets layer 0 current.
c:== Keep layer lay only, others off.
Keeps layer in variable lay on,
others off. No pick required.
c:= Keep layer lay only, others off, pick.
Pick an entity to keep only its
layer on.
Used to turn a layer off by picking
an entity on that layer. This command sets layer variable ‘lay’ to the layer
picked.
Turns off layer name in variable ‘lay’.
c:== Keep Only Layer ‘lay’ On.
Keeps only layer in variable ‘lay’
on, the rest off. No pick required.
This command selects and explodes
the entity selected.
Explodes last entity on your screen,
not last entity in drawing.
Starts drawing lines with ortho off.
Starts drawing lines with ortho on.
c:1 Reset Highlight, Cmdecho, Osnap, and Snapangle.
Prompt Variables.
If
variable ‘d’ value in prompt is inaccurate check and set precision to desired
value with the command pc.
Used to type in a layer name to the
variable ‘lay’ used in subsequent commands.
c:3 Change Layer to Layer ‘lay’.
Used to change entities’ layer to
the layer name stored in the variable ‘lay’.
c:3e Clipboard, Restore Entities From Memory.
Restore the command e3’s saved entities with this command. Subsequent enters
will make entities flash on and off.
c:3s Creates Ucs’s Named Front, Left, Top, And View
Named ‘i’.
This command creates ucs’s named
front, left, top, and view named ‘i’. To get back to the previous view use the
command pu Plan, Enter, Enter (The
plan view for the current UCS, which is the World Coordinate System or WCS).
Use this command to delete the last
but one entity in drawing, not last but one entity on screen.
Erases entities with repeating
crossing window selections.
Makes the entire drawing ready for
trimming. Start this command and you can start extending entities by selecting
near their end points. Use Escape key to end the command.
Use this command to turn all layers
on.
c:8 Set A Layer Current By Picking An Entity On That
Layer.
Pick an entity to set its layer
current.
This command turns all layers off,
except the current layer.
c:aby Add To ‘d’, Enter Number.
At the prompt, enter a number to add
to ‘d’, for example, you may enter 0.0625 or 1/16. The prompt that follows is
the new value of ‘d’. Ofcourse, using enter repeatedly will keep adding 1/16 to
‘d’. You can draw a line the length ‘d’ with the command hv Horizontal At Viewcenter.
c:add Adding Lines On The Screen.
Select the lines whose distances you
need to add. The number displayed is total length of selected lines in inches.
Polylines and other objects are ignored. The precision is set to 2 but may be
changed with the command pc.
Set units to architectural units
with this command.
The default ‘bname’ appears in the
prompt and you may create a block with this name or change the name of the
block.
c:bny Wblock ‘bname’, Overwrite.
This command will create a drawing
using the block name in the variable ‘bname’. It will overwrite the existing
drawing on your hard drive. The location of the drawing is the directory that
you start Autocad in. This is the directory you are in when you use Autocad’s
shell command c:SH, followed by two enters.
c:bw Break Text At Word Number.
The copy command is used to copy
entities to other locations in the drawing. Select entities to be copied. Next,
pick a from point and a to point to copy your selection.
Selects and copies the last entity
in the drawing, not last entity on the screen. Good to copy last entity in the
drawing to a zoomed location on the screen you may be in.
c:ccn Centerline between two
parallel lines.
Draws
a centerline between two parallel lines. At the prompt select the two lines to
draw a centerline between them.
Use this command to draw a circle of
diameter ‘d’. Pick a point to draw the circle.
c:cdd Circle On Line As
Diameter.
c:cf Copyclip, One Crossing Window.
Copy entities to the Window’s
clipboard with this command. The command ends after the first crossing window
selection.
Copy entities to the Window’s
clipboard with this command.
Use this command to start drawing a
circle.
c:csf Pick ‘sf’ From Two Circles.
Pick a near point on a circle or
arc, and another near point on another circle or arc. This will set the scale
factor variable ‘sf’. The value of ‘sf’ is the radius of the first circle or
arc selected divided by the radius of the second circle or arc selected.
c:da Distance And Angle Of Line.
The distance and angle of selected
line are displayed at the command prompt. To use the command pick a near point
on a line. The line could be part of a polyline or a block. The angle is the
angle from point picked to nearest end of the line. The distance is length of
line. The highlight with color along length of line, (color number in variable
‘col’ indicates length of line being assessed. The distance ‘d’ and angle ‘a’
are saved in variables for use later.
At the prompt enter a number used to
divide ‘d’. The new value of ‘d’ is displalyed at the command promt.
c:de Angle, set angle variable ‘a’ degrees.
At the prompt enter a new value for
angle variable ‘a’.
Set units to decimal units with this
command.
c:dg Line, Distance ‘d’, Angle ‘a’.
Draws a line that is at an angle ‘a’
and distance ‘d’ long. Pick a point to draw the line.
Draws a horizontal dimension using
the two points that you pick. The osnaps set are: quad, end, and intersection.
To add to or delete any of these osnaps just edit the code! See item 3 in
Notes.
This is Autocad’s dimscale command.
At the prompt enter a new value for dimscale.
At the prompt enter the drawing
scale for drawing e.g.: 1/32, 1/16, 3/32, 1/8, 3/16, 1/4, 3/8, 1/2, 3/4, 1,
3/2, 3, 6, or even 12 (for a 1 = 1 or full scale drawing). Prompts at end of
command are current scale factor or dimscale, and the text height in inches.
The text height plots 1/8” on a plot to scale.
c:dts Detail To Scale in any drawing
1.
Make sure that
the dimscale of the current drawing is accurate. For a drawing scale of ½” =
1’-0” the dimscale should be 24. To set the dimscale correctly you can use the
command ds.
2.
Create a block of
the detail to be inserted.
3.
Use the command 2 to set the variable ‘bname’ to the name of the detail drawing.
4.
Start the command
dts.
5.
At the prompt
enter the detail’s scale, for example: 1/32, 1/16, 3/32, 1/8, 3/16, 1/4, 3/8,
1/2, 3/4, 1, 3/2, 3, 6, or even 12 (for a 1 = 1 or full scale drawing).
6.
Pick any point in
the drawing to insert the detail accurately. The prompt at the end of the command
tells you how much the detail was scaled when it was inserted.
Draws a vertical dimension using the
two points that you pick. The osnaps set are: quad, end, and intersection. To
add to or delete any of these osnaps just edit the code! See item 3 in Notes.
c:e3 Clipboard, Send Entities To Memory.
Select entities to save in memory
(ram). Restore these entities from memory with the command 3e. Caution: Do not
exit drawing without restoring entities with the command 3e. Entities in ram
will be lost.
c:e4 Clipboard, Send Entities To Memory.
Select entities to save in memory
(ram). Restore these entities from memory with the command 4e. Caution: Do not
exit drawing without restoring entities with the command 4e. Entities in ram
will be lost.
c:e5 Select and align one entity with another.
c:ea Edit Text Or Attribute
Without A Dialog Box.
Unlike c:5 which keeps erasing
entities repeatedly with crossing windows, this command erases entities with
one crossing window selection, following which the command ends.
Draw a line from an end point to
another end point with this command.
c:eq Draws Lines Equal In Length
To First One (For Non-Horizontal Lines).
This command erases the last entity
on the screen.
Erases all entities in the drawing.
c:fa Copy And Paste Text Or Attribute To Text Or Attribute.
At first prompt pick an attribute or
text in a block or text. At second prompt, again pick an attribute in a block
or text, to copy first pick’s contents. Note: When destination is an attribute
or text in a block the result is immediately seen on screen. However, when
destination is text you may have to regen to see the change occur.
c:fc Pasteblock, Stores Insert Name In ‘bname’.
Will paste entities copied using the
command cf Copyclip.
Will also store Autocad’s name in variable ‘bname’.
c:r5 Align Text To Leader Line,
Left Side.
c:r6 Align Text To Leader Line,
Right Side.
c:reb (Rename Block) you can rename Autocad’s block
name with a friendlier one. Also, with the command ii (Insert Block) you may insert the block again without
having to type in the block name.
c:fd Finding dimensions of like dimstyles.
At the prompt pick on a dimension.
Dimensions of the dimstyle of the one you picked are changed to layer 1. One
undo, back will return you to the beginning of this command.
This command will save your drawing.
At the prompt you may enter a different name to save to. This is not the Save
As command.
c:g1 Select And Move From “Second” Insert Point.
Uses selected entity’s “second”
insert point to move it. See item 1 in Notes.
c:ggr Two-key command initiator.
This starts the two-key command
which defines each key on the keyboard to a unique script file that you create or
overwrite. Following this command with
any letter key or number key will execute the script file assigned to it. This
script file may contain any command or commands that you create with the
command w1 or the
command w2.
Script file names are predefined as follows: for
letter or number keys use the number 0 followed by the letter or number on the
keyboard. For the letter ‘a’ the script file name is 0a.scr; for the number ‘1’
the script file name is 01.scr, and so on.
Assigning the command ggr to run
with a single key press is described in this example.
c:gi Select And Move From “First” Insert Point.
Uses selected entity’s “first”
insert point to move it. See item 1 in Notes.
c:gm Select And Move From Mid.
Osnap mid is turned on at start of
this command. Pick apoint on an entity to be selected and moved from it’s mid
point. Next, pick a point for location to move to.
c:gn Current Drawing Name And Path.
Prompts the drawing name and path at
the command prompt.
c:hj Offset last Line To Right, Distance ‘d’.
Offsets last line in drawing to the
right side of the line on the screen. Use enter several times to create an
array.
c:hk Rectangle Last Line To Right, Distance ‘d’.
This command uses the last line in
the drawing to make a rectangle to the right side of the line, the other
distance for the rectangle is ‘d’.
At the prompt type in a new text
height to use for the drawing.
c:ht0 Sets Text Height To Zero.
Use this command to set the text
height to zero.
c:hv Horizontal Line At Viewcenter.
Draws a horizontal line of length
‘d’ at the viewcenter.
c:hy Stretch Both Dirn To Snapang
Insert the block named ‘bname’ with
this command or you may change the block’s name before inserting it.
Moves the last entity on the screen
with ortho on.
c:jh Offset Last Line To Left, Distance ‘d’.
Offsets last line in drawing to the
left side of the line on the screen. Use enter several times to create an
array.
c:jl Join Last Line To Adjacent Lines.
Joins the last entity in the drawing
to lines or arcs touching it end to end.
Pick a line that has other lines
touching it, end to end. This should create a polyline.
This command copies the selected entity
upon itself and deletes the selected entity. Now, ofcourse, the new entity is
the last entity in the drawing.
c:kh Rectangle Last Line To Left, Distance ‘d’.
Will use the last line in the
drawing to make a rectangle, the other distance for the rectangle is ‘d’.
Select objects to keep only their
layers on. All other layers are turned off. Note: This command creates a file
named “kla” in the default directory which is read by the command rla to restore layers that were kept on with the
command kla.
Changes all text selected to lower
case.
Variable ‘ltf’ is set to 0.375 when
the code is loaded. The default prompt shows it in current units. To view in
decimal units use d:dec first. Follow this command with the command ltt to set linetype = dimscale ‘ds’ x ‘ltf’.
Sets the linetype scale for the
drawing. The value of linetype scale is the variable for dimscale ‘ds’ times
the variable for linetype factor ‘ltf’.
c:mby Multiply ‘d’, Enter Number. See also: aby, sby, and dby.
At the prompt enter a number to multiply
‘d’. The new value of ‘d’ is displalyed at the command promt.
c:mii Mirror Across Line, do not
delete old objects.
c:mmi Mirror Across Line, delete
old objects.
At
the first prompt pick a near point on a line to use as the mirror line. Next,
select objects to mirror.
c:mla Make layers named 1 through 9.
Creates layers with the names 1
through 9.
c:mla1 Make Layers Center, Dim, Hatch, Hidden, Text,
Steel.
Create the above layers with this
command. Linetypes for layers center and hidden are “Center” and “Hidden”
respectively.
Use this command to make a new
layer, or to change the color of an existing layer.
c:mr Move Last Rectangle From Its “Center” Point.
Selects and has the last rectangle
in the drawing ready for moving from the “center” of the rectangle to a point
that you pick.
c:mrr Move Rectangle From Its “Center” Point.
1. Pick a rectangle in the drawing
to move it from its “center” point.
2. Pick a point to move to.
Selects and has the last entity on
the screen ready for moving with from and to points that you pick.
Changes the value of ‘d’ to a
negative value and back when followed by another enter.
Changes the value of ‘a’ to a
negative value and back when followed by another enter. Good when you need to
flip the snap angle. Use ssa to set the
crosshairs to the new snap angle.
c:nm Set ‘bname’, Type Block Name.
Set a new block name to variable
‘bname’ with this command.
c:nn Move Last From It’s Insert Point.
Selects and moves the last entity in
the drawing, not last entity on the screen. Good to see where last editing in
drawing occurred, or to move last entity in the drawing to a zoomed location on
the screen you may be in.
Change the units’ precision with
this command. This affects the number of digits displayed after the decimal point
when prompting a number at the command prompt or printing it to the screen.
This difference is seen when you use c:1 to display values of ‘d’, ‘a’, and
others on the screen with different values of precision. The value of the
number stored in a variable is not changed when you change the precision.
c:pi Pick Insert Name, Pick Insert.
Select a block to read its name to
the variable ‘bname’.
Sets new text height. Text style and
other text parameters remain unchanged.
With this command you get to the
plan view of the current ucs.
c:q1
Quit, No Save.
Will quit the drawing without
saving.
Reverses the direction of the last
line.
You can print a text file to the
screen with this command.
1. Enter the file name, including
the path.
2. Pick a point on the screen to
import and print the file.
In item 1 above for file name use
two backslashes instead of one or one forward slash. Do not use single
backslashes. A single backslash has a diffent meaning in Autolisp.
c:rg Rectangle, Enter Two Distances.
1. Enter the horizontal distance for
sizing the rectangle.
2. Enter the vertical distance.
3. Pick a point to draw the
rectangle.
Negative values are allowed. It just
changes direction of rectangle you draw.
This commands restores the drawing
with layers kept on with the command kla. Note: The command rla will work in any other
drawing to restore layers kept on with the command kla.
Use this command to change the
current text style to Romans.
Use this command to change the
current text style to Romand.
c:rr Rotate Last -90 Degrees From “First” Insert
Point.
Selects and rotates the last entity
on your screen by -90 degrees. The point of rotation is the “first” insert
point. See item 1 in Notes above.
c:rra Rotate Last Entity From its Insert Point, 'a'
Degrees.
This command selects the last entity
and rotates it from its insert point by ‘a’ degrees. If the entity is a line,
it gets rotated from its start point.
c:rrr Rotate Last -90 (Mid Justified Text) From
“Second” Insert Point.
Selects and rotates the last entity
on your screen by -90 degrees. The point of rotation is the “second” insert
point. See item 1 in Notes above.
Restore the world coordinate system
with this command.
c:sby Subtract From ‘d’, Enter Number.
At the prompt enter a number to
subtract from ‘d’. The new value of ‘d’ is displalyed at the command promt.
c:scf Scale To Scale Factor ‘sf’.
1. Select entities to be scaled to
scale factor ‘sf’.
2. Pick a point to scale from.
c:sd Set Distance Variable ‘d’, Inches.
Use this command to set a distance
‘d’ in inches. At the prompt enter a value as a fraction, for example, 1/16 or
in decimals.
You may also select two points on
the screen to set the distance ‘d’.
c:sdd Set Distance ‘d’ In Feet-Inches-Sixteenths.
Use this command to set a distance
‘d’ in architectural units.
1. Enter the number of feet.
2. Enter the number of inches.
3. Entet the number of sixteenths of
an inch.
You may enter zero for any of the
above.
c:sf Pick ‘sf’ From Two Lines. See: Scale
to Scale Factor – scf.
Selecting two lines in your drawing
sets scale factor variabe ‘sf’. The value of ‘sf’ is the length of the first
line selected divided by the length of the second line selected. See also:
Scale factor from two circles, two inserts,
or two text entities.
c:sfi Scale factor from two inserts.
Select two inserts to get their
scale factor. This sets scale factor variable ‘sf’ .
c:sft Pick ‘sf’ From Two Lines Of Text.
Selecting two lines of text sets the
scale factor variable ‘sf’. The value of ‘sf’ is the height of the first text
selected divided by the height of the second text selected.
This is Autocad’s Stretch command.
c:srr Stretch Opposite Directions To Snapangle.
1. Set snapangle with xh or with ssa.
2. Make a crossing window to first stretch
one or more entities in the positive x direction.
3. Make another crossing window
selection to stretch in opposite direction.
c:ss Scale One Object To ‘sf’ From Insert.
Pick any one entity on screen to
scale it from its insert point. The scale factor used is the scale factor
stored in variable ‘sf’.
c:ssf Set Scale Factor Variable ‘sf’.
Enter a new scale factor ‘sf’ at the
prompt.
c:sw Switch Last Two Entities.
This command will switch last two
entities in the drawing database. The last entity in drawing is now the last
but one entity in the drawing.
c:sx Set x Distance Between Two Points.
Sets the x distance ‘d’ when you
select any two points in your drawing.
c:sy Set y Distance Between Two Points.
Sets the y distance ‘d’ when you
select any two points in your drawing.
c:sz Set z Distance Between Two Points.
Sets the z distance ‘d’ when you
select any two points in your 3D drawing.
Makes the entire drawing ready for
trimming. After starting the command you can start trimming entities by picking
them. Use Escape key to end the command.
c:ta Type Text To New Text Parameters, Left Justified.
Select text entities to change to
current text parameters. Entities other than text will be ignored. The
resulting text is left justified.
Select entities to change to current
layer with repeating crossing window selections. Use cancel to end the command.
c:tcc Change last to current layer.
Changes last entity to current
layer.
We have changed Autocad’s c:ta for
Tablet command.
c:tl Change One To Layer ‘lay’.
Changes entities’ layers one at a
time. The change occurs as you select entities one at a time. Use cancel to end
the command.
c:tll Copy One To Layer ‘lay’.
Copies an entity and changes it to
layer name stored in ‘lay’.
c:tm Type Text To New Text Parameters, Mid Justified.
Select text entities to change to
current text parameters. Entities other than text will be ignored. The
resulting text is mid justified.
c:tp Text Parameters, Pick Text.
Set new text parameters by selecting
a line of text on the screen. The next time you use the dtext command, the text
will have the same text style, width factor, and other parameters as those you
set using this command.
Pick a text entity at the prompt.
All text with the same height is changed to layer 1 with color 1. One ub will undo the changes.
Select text entities to change to
title case. All selected text is changed to title case.
c:ttl Copy and Change to Layer.
Copies entities and changes new
entities to layer name in the variable ‘lay’.
c:tx Stretch ‘d’ in x Direction.
Will stretch entities selected in a
crossing window in the x direction to a distance ‘d’. The command waits for
additional crossing window selections to stretch the same distance and
direction. Use Escape key to cancel the command.
c:ty Stretch ‘d’ in y Direction.
Will stretch entities selected in a
crossing window in the y direction to a distance ‘d’. The command waits for
additional crossing window selections to stretch the same distance and
direction. Use Escape key to cancel the command.
c:tya Type Distance ‘d’, Architectural Units.
Types distance value stored in
variable ‘d’ in architectural units at viewcenter on screen.
c:tyd Type Distance ‘d’, Decimal Units.
Types distance value stored in
variable ‘d’ in decimal units at viewcenter on screen.
c:tz Stretch ‘d’ in z Direction.
Will stretch entities selected in a
crossing window in the z direction to a distance ‘d’. The command waits for
additional crossing window selections to stretch the same distance and
direction. Use Escape key to cancel the command.
c:u3 Ucs With Three Points, End, Near, Near.
This is Autocad’s ucs command using
the three point option.
1. Select the origin or your new
ucs.
2. Select the x direction of the new
ucs by picking a near point on any line.
3. Select the y direction of the new
ucs by picking a near point on any other line.
c:u7 Ucs With Two Points, First Pick Snaps To End For
Origin.
You can create a new ucs by picking
two points only.
1. Select a near point on a line in
your 3D drawing. At this point this command snaps to the nearest end point on
the line you selected and uses it as the origin for the new ucs. The near point
you selected becomes the x direction for the new ucs.
2. Select a near point on another
line to use as the y direction for your new ucs.
Will undo drawing to last undo,
mark. Use this command with caution! This command will undo the drawing to the
beginning of your session if no undo, mark has been set. Using two enters by accident
could result in losing unsaved work. The best thing is to save drawing just
before using this command everytime you use this command. This way you can
close the drawing and open it with all your editing intact.
Will convert selected text to upper
case.
Will restore the ucs named “front”.
Will restore the ucs named “left”.
Will restore the ucs named “top”.
Restore the world coordinate system
with this command.
Used to select a view point to view
the drawing from. At the first prompt enter the angle in the xy plane to view
from. At the second prompt enter the angle between the xy plane to the z axis.
c:vr Restore View, Enter Name.
Use this command to restore a saved
view.
You can save the current view with
this command, just enter a view name at the prompt and enter. To restore this view
later use c:vr.
c:vt Move Last Two Entities In The Drawing.
Will select the last two entities in
the drawing and be ready for moving. Pick a point to move from and next, pick a
point to move to.
c:xd Copy Last, Distance ‘d’, X Direction.
Copies last entity in the drawing
once, distance ‘d’ in the x direction.
c:w1 Write one line of text to a script file.
Used to create script files for use
with the command ggr or to when you enable
accelerator keys with new commands as you work. At the first prompt enter the
name of the script file only without the .scr extension. At the next prompt,
enter the text to execute when you run the script file.
c:w2 Write two or more lines to a script file.
Will create a script file with the
number of lines you specify. At the prompt enter the script file name only,
that is , without the .scr extension. Now, enter the number of lines you wish
to enter as a number. Next, enter lines of text to include in the script file.
c:wbc Wblock ‘bname’ In Current Drawing Directory.
This command will create a new
drawing using the block name in the variable ‘bname’. The location of the
drawing is the directory of your current drawing.
c:wbcy Wblock ‘bname’ In Current Drawing Directory,
Overwrite.
This command will overwrite an existing
drawing with the name stored in variable ‘bname’. The location of the drawing
is the directory of your current drawing.
This command will create a new
drawing using the block name in the variable ‘bname’. The location of the
drawing is the directory that you start Autocad in. This is the directory you
are in when you use Autocad’s shell command c:SH, followed by two enters.
c:wbny Wblock ‘bname’, Overwrite. Also c:bny.
This command will overwrite an
existing drawing with the name stored in variable ‘bname’. The location of the
drawing is the directory that you start Autocad in. This is the directory you
are in when you use Autocad’s shell command c:SH, followed by two enters.
Select a near point on a line. This
should set your crosshairs to the direction defined by the point you picked and
the nearest end of line, the x direction now.
Select entities to export to a text file.
In the prompt for file name use two backslashes instead of one or one forward
slash. This command leaves the text you selected mid justified. Use c:ub once
after export to restore text to original justifications.
c:y6 Align Text With First Line
of Text.
Pick a line to dimension. Which side
the dimension is controlled by the point you pick. It depends on which half of the line you
pick. Pick a point closer to the other end of the line. Now, the new dimension
should be on the other side.
The last line in the drawing will be
dimensioned. The dimension is a rotated dimension. The rotation is ofcourse,
the angle of the line.
c:yd Copy Last, Distance ‘d’, y Direction.
Copies last entity in the drawing
once, distance ‘d’ in the y direction.
Zooms the screen 0.2 times.
Zooms the screen 0.8 times.
c:zd Copy last, distance ‘d’, z direction.
Copies last entity in the drawing
once, a distance ‘d’ away in the z direction.
Zooms to drawing extents.
Zooms the drawing to the previous
view.
Pick two points on the screen to
zoom to.
Zooms to the drawings extents and
then zooms the screen 0.8 times.
Copy the last entity to multiple
locations.
c:666 Copy previous, multiple.
Copy the previous selection to
multiple locations.
c:6y Text Align With First Line.
Edit attribute command.
Edit text command.
Type
text on screen command, left justified.
Type
text on screen command, mid justified.
c:xt Export text
Enter
the file name to export text to. Next, select text entities to export to the file.
Other entities will be ignored.
c:hv Horizontal line at view center, length d.
This
command will draw a line at view center of length d.
c:ii Insert a block
Use
this command to insert a block. The block’s name is stored in the variable
bname.
c:zdd Line in the z
direction.
Draws
a line in the z direction of length d.
c:ge Move, select and move from end point.
Selects and moves one entity from its end point. Pick a point near the end point of your selection.
c:pu Plan, enter, enter.
Will go the plan view of the current ucs.
c:reb Rename block.
Use this command to rename a block.
c:4e Restore entities saved in ram.
Restores entities saved with the command e4.
c:ss Scale one entity.
Pick one entity to scale from its insert point to scale factor sf.
c:e4 Send entities to ram.
Clipboard command, saves entities in ram.
c:xh Set crosshairs
Select a line near its end point to align crosshairs to it.
c:ssa Set snapangle to a degrees.
Sets the crosshairs to the angle variable a.
Sets layer 0 current.
c:0 Set Layer 0
Sets layer 0 current.
Sets layer 1 current.
Sets layer 2 current.
Sets layer 3 current.
Sets layer 4 current.
Sets layer 5 current.
Sets layer 6 current.
Sets layer 7 current.
Sets layer 8 current.
Sets layer 9 current.
Select entities to change to layer
0.
Select entities to change to layer
1.
Select entities to change to layer
2.
Select entities to change to layer
3.
Select entities to change to layer
4.
Select entities to change to layer
5.
Select entities to change to layer
6.
Select entities to change to layer
7.
Select entities to change to layer
8.
Select entities to change to layer
9.